Hi, I'm currently writing a plugin to show a 3d preview of the gcode files.
For this I'm trying to find a way to access the processed GCODE, which is generated by
It can be read using
GCODE.renderer.debugGetModel(), after the Viewer tab was opened, but I would like to call the gcode parser directly. As far as I can see the
gCodeReader.js always calls
GCODE.renderer.doRender(model, 0); when it is finished so that the processed information can't be accessed from a plugin.
If there is no direct way to do this I could package it with the plugin, although that seems like bad practice.